But in normal difficulties or very hard is a pain. Sam is kind of easy if you are fast, or you play in Revengeance. I obliviously didn't know these tricks back then, so now I have PTSD. You can even pocke him to death if you get the good rythim, making some kind of infinite combo. For instance, making him "Rage" and hitting him with a rocket launcher will easily make his hp bar evaporate. But if you beat it with the "special" ways, it's freaking easy. Because if you beat it in the "normal way", is a psychological pain because of Sam. The problem is gaining the 3 mandatory Zandatsus to raise the points to S rank. Excelsius is not really "hard" since is really easy to avoid the attacks. But apart from that, is nothing compared to his DLC version. It's abit tricky to avoid some of his attacks, but is not really unfair, is just long as a bossfight, and so it's very annoying to restart if you somehow get it. Armstrong in story mode is not THAT hard. Khamsin is just freaking easy, but I put it on the 7th spot just because in hard, very hard and Revengeance has some freaking fast and unpredictable attacks, very annoying. But again, in Revengeance you can just parry once the non-boss GRAD in there and end the real one. The GRAD is easy, but the Double Grad in very hard is annoying as hell. Sundowner is exactly like you said, it just needs you to fullfill some requirements because the bossfight itself is probably the easiest in all of the game (reaching him is a nightmare, f*ck the "Elevator Assault" part). Mistral is just annoying because of the little Dwarf Gekkos, but she has lots of checkpoints, so is not really that hard to restart if you get it by one of those little adorable bastards. Until then, is just annoying because it keeps moving. MGRay in the DLC is hard until you understand how to use the "Rage" mechanic. Bladewolf (Story) can be tricky at first, but then is a piece of cake. MGRay is just easy, even in Revengeance (in the DLC is hard until you understand how to use the "Rage" mechanic). I kept your template, so from easiest to hardest. I added the DLC bosses too because, trust me, they need some hate spotlight. It took me several hours to get to that point again. NOPE, magnetic-mode surprise jump attack, and THEN start the QTE after I took damage. The first time I got him to this point with no-damage, I thought he was going magnetic-mode and jumping back onto the wall to the cutscene. Excelsius at least has a really short chapter, Sundowner's though. Not to mention if you fail without noticing, you have to restart the ENTIRE chapter over. Excelsius and Sundowner are equal in that they REALLY make you work for the S rank, no-damage doesn't cut it. Sam is like Armstrong but refuses to stand still. Armstrong and Double GRAD have some annoying attacks that are hard to avoid (GRAD missiles are unfair and you can't convince me otherwise), but you can retry the fight all you want until you no-damage it, and you got your S rank. (Not counting the UG Mistral/Monsoon fight)ĮDIT: (Feel free to add the DLC Bosses, Sam's Bladewolf, Sam's MGRay, Sam's Armstrong, and Khamsin.) MGRay, BladeWolf, Mistral, GRAD/Double GRAD on VH+, Monsoon, Sundowner, Sam, Excelsius, Armstrong. We all know Monsoon can die in a meme fire, but what bosses would you say you struggled with more than others? I'm sure many of us have struggled with S ranking chapters.
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